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Sport for All is key to achieving Sustainable Development Goals. INTERACT+ urges organisations to join movement

World Ultimate Championships (Photo by WFDF)

LAUSANNE, October 2, 2024 – Opportunity, accessible, fun, health, inclusion, friendship, safe, clean and community: these were some of the words participants of the INTERACT+ capacity-building workshop used to describe what Sport for All means to them during the first of a two-day training programme taking place at the FISU headquarters in Lausanne.
Facilitated by Jörg Benner from the European Flying Disc Federation (a partner of the project), Day One, on Wednesday (October 2), covered the first two of four comprehensive modules geared towards equipping international sports federations with the right tools to develop sport for all activities.
SPORT FOR ALL DEFINED The INTERACT+ definition of Sport for All is based on four pillars: access, inclusiveness, focus on unpriviledged and social change: “Sport for All is to provide inclusive and accessible opportunities for all to participate in sport and physical activity.”
SELF DEVELOPMENT With obesity, social exclusion, loss of community, mental illness and depression being highlighted as some of the results of physical inactivity, Benner explained how Sport for All can contribute to self development. This is why among the 14 target groups established by INTERACT+, children are the most important. “In children you reach all the other target groups,” Benner said.
SUSTAINABLE DEVELOPMENT GOALS Sport for All is also beneficial to the society at large because it helps solve critical global challenges and contributes to the United Nations Sustainable Development Goals. Hence, TAFISA (The Association for International Sport for All), with its Mission 2030 is looking to create a better world through what it has called the SAPA Movement (SAPA stands for Sport for All and Physical Activity), imploring all sports organisations “to take notice, take responsibility, take action”.
HEALTHY CAMPUS FISU’s Healthy Campus programme, aimed at enhancing all aspects of well-being for students and the campus community, was one of the examples of best practices shared during Wednesday’s training. Fernando Parente, Director of Development and Healthy Campus at FISU, gave a presentation on how impactful the programme has been since it began in 2020.
SPIRIT OF THE GAME Jörg Benner spoke about the Ultimate Frisbee Rules by the World Flying Disc Federation that allow players self-officiate and apply the principles of Spirit of the Game in competition. It is a fun sport that helps to develop the character of its participants and also build community. Then there’s the Badminton World Federation with initiatives such as Shuttle Time, aimed at giving every child a chance to play badminton, and AirBadminton, which was created so that badminton can also be played outdoors on hard, grass and sand surfaces.
The highly-interactive workshop, which includes group work, concludes on Thursday with Modules 3 and 4.
Facilitated by Jörg Benner from the European Flying Disc Federation (a partner of the project), Day One, on Wednesday (October 2), covered the first two of four comprehensive modules geared towards equipping international sports federations with the right tools to develop sport for all activities.
SPORT FOR ALL DEFINED The INTERACT+ definition of Sport for All is based on four pillars: access, inclusiveness, focus on unpriviledged and social change: “Sport for All is to provide inclusive and accessible opportunities for all to participate in sport and physical activity.”
SELF DEVELOPMENT With obesity, social exclusion, loss of community, mental illness and depression being highlighted as some of the results of physical inactivity, Benner explained how Sport for All can contribute to self development. This is why among the 14 target groups established by INTERACT+, children are the most important. “In children you reach all the other target groups,” Benner said.
SUSTAINABLE DEVELOPMENT GOALS Sport for All is also beneficial to the society at large because it helps solve critical global challenges and contributes to the United Nations Sustainable Development Goals. Hence, TAFISA (The Association for International Sport for All), with its Mission 2030 is looking to create a better world through what it has called the SAPA Movement (SAPA stands for Sport for All and Physical Activity), imploring all sports organisations “to take notice, take responsibility, take action”.
HEALTHY CAMPUS FISU’s Healthy Campus programme, aimed at enhancing all aspects of well-being for students and the campus community, was one of the examples of best practices shared during Wednesday’s training. Fernando Parente, Director of Development and Healthy Campus at FISU, gave a presentation on how impactful the programme has been since it began in 2020.
SPIRIT OF THE GAME Jörg Benner spoke about the Ultimate Frisbee Rules by the World Flying Disc Federation that allow players self-officiate and apply the principles of Spirit of the Game in competition. It is a fun sport that helps to develop the character of its participants and also build community. Then there’s the Badminton World Federation with initiatives such as Shuttle Time, aimed at giving every child a chance to play badminton, and AirBadminton, which was created so that badminton can also be played outdoors on hard, grass and sand surfaces.
The highly-interactive workshop, which includes group work, concludes on Thursday with Modules 3 and 4.
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